About this Course
16,647

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

중급 단계

완료하는 데 약 13시간 필요

권장: 4 weeks, 2-3 hours per week...

영어

자막: 영어

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

중급 단계

완료하는 데 약 13시간 필요

권장: 4 weeks, 2-3 hours per week...

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 3시간 필요

Evaluating Project Requirements

For the first part of the course, you'll get an introduction to the course and its Challenge/Solution format, then launch right into planning out the code architecture for the AsteraX game project....
5 videos (Total 32 min), 6 readings, 1 quiz
5개의 동영상
The Unity Certified Programmer Exam2m
Introduction to Course 12m
Challenge 1 | Scripting Needs8m
Solution 1 | Scripting Needs14m
6개의 읽기 자료
The Unity Certified Programmer Exam5m
Course Prerequisites and Unity Resources5m
About the Challenges and Solutions10m
Challenge 1 | Scripting Needs
Challenge 1 | Hints and Tips10m
Solution 1 | Scripting Needs15m
1개 연습문제
Scripting Needs15m
2
완료하는 데 3시간 필요

Basic User Input and Object Management

This week, we'll begin implementing the basic application functionality that we planned the previous week. We'll give the user control over the ship, enable the firing of projectiles, and handle the tricky screen-wrap requirement. But first, we'll look at the importance of version control in professional projects, and Unity's version control solution, Collaborate....
5 videos (Total 47 min), 3 readings, 2 quizzes
5개의 동영상
Challenge 2 | Player Movement and Firing4m
Solution 2A | PlayerShip7m
Solution 2B | Turret Movement and Firing Bullets8m
Solution 2C | Screen Wrap13m
3개의 읽기 자료
Challenge 2 | Player Movement and Firing
Challenge 2 | Hints and Tips10m
Solution 2 | Player Movement and Firing10m
2개 연습문제
Version Control8m
Movement and Firing20m
3
완료하는 데 3시간 필요

Spawning and Destroying Objects

Now that the ship is moving, it needs something to shoot at. This week, we'll implement the spawning of asteroids and enable their destruction when they are hit by projectiles from the ship. In addition, we'll go over some important practices and conventions that professional programmers use when working as a team: for example, writing code in a way that is readable and modular....
5 videos (Total 43 min), 3 readings, 2 quizzes
5개의 동영상
Challenge 3 | Spawning and Destroying Asteroids3m
Solution 3A | Spawning Asteroids14m
Solution 3B | Collisions with Bullets4m
Solution 3C | Bonus | Fixing OffScreenWrapper3m
3개의 읽기 자료
Challenge 3 | Spawning and Destroying Asteroids
Challenge 3 | Hints and Tips10m
Solution 3 | Spawning and Destroying Asteroids15m
2개 연습문제
Professional C# Coding Practices15m
Spawning and Destroying Objects15m
4
완료하는 데 4시간 필요

Tracking and Displaying Application Data

With the ship and asteroids implemented, it's time to complete the core game functionality by creating a complete flow through the game (start, game over, restart), user progression features such as points and lives, and a simple User Interface to tie the whole thing together. But first, we'll review professional practices for developer testing and debugging....
5 videos (Total 43 min), 4 readings, 2 quizzes
5개의 동영상
Challenge 4 | Points, Jumps, and UI6m
Solution 4A | PlayerShip and Jumps8m
Solution 4B | Points and UI12m
Course 1 Summary6m
4개의 읽기 자료
Challenge 4 | Prepare for Peer Review10m
Challenge 4 | Hints and Tips10m
Solution 4 | Points, Jumps, and UI15m
Congratulations!10m
1개 연습문제
Developer Testing6m
4.5
19개의 리뷰Chevron Right

50%

이 강좌를 수료한 후 새로운 경력 시작하기

43%

이 강좌를 통해 확실한 경력상 이점 얻기

최상위 리뷰

대학: ELDec 25th 2018

Excellent. Everything that I've expected plus a bunch of nuances and best practices.\n\nI'm pretty satisfied.

대학: OKMar 2nd 2019

Carefully designed even at first sight, lots of valuable materials and professional instructures

통합 정보

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Unity Certified Programmer Exam Preparation 전문 분야 정보

This is Unity’s official series of courses designed to prepare you for the Unity Certified Programmer exam, the certification for entry- to mid-level Unity programmers. You’ll gain practice and experience in each of the topics covered in the exam through hands-on problem solving challenges. You’ll build two complete Unity projects end-to-end, implementing core interactivity, supporting systems, and platform optimizations This series of courses is for Unity programmers with 1-2 years of experience who are ready to bring their existing skills up to a professional standard....
Unity Certified Programmer Exam Preparation

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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