About this Course
최근 조회 16,505

다음 전문 분야의 1개 강좌 중 1번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 16시간 필요

권장: 4 weeks, 3-4 hours/week...

영어

자막: 영어, 스페인어, 터키어, 일본어

귀하가 습득할 기술

A/B TestingUser Experience (UX)User Experience Design (UXD)User Interface

다음 전문 분야의 1개 강좌 중 1번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 16시간 필요

권장: 4 weeks, 3-4 hours/week...

영어

자막: 영어, 스페인어, 터키어, 일본어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 24분 필요

Welcome and Course Overview

Welcome to the course! Here are some helpful resources to guide you through this course.

...
2 videos (Total 4 min), 2 readings
2개의 읽기 자료
Connecting with Your MOOC Community10m
Attend a Meetup10m
완료하는 데 5시간 필요

Direct Manipulation and Representations

Our lecture videos in this module begin with the major innovation of the graphical interface: enabling people to perform input directly on top of output. This directness makes interfaces easier to learn because it enables people to recognize familiar elements. And continuous feedback makes interfaces easier to use, encourages exploration, and prevents errors. To illustrate the benefits of direct manipulation in real interfaces, the videos provide several examples of both particular designs and interface styles. I find that's a lot more useful than just stating abstract principles. Now is a good time to remind everyone that I am not endorsing (or rejecting) any particular product, organization, or person. What I am doing: real people in the real world make real design decisions -- you can learn from this -- and in this course I'll discuss these concrete examples so you can gain real knowledge. The rest of the videos will cover topics related to the importance of representations, such as understanding a user's mental model and helping people to distribute cognition. I will show some examples of how representational differences can impact performance. As you watch these videos, think about how you have arranged or lamented representations in your everyday life. Maybe you put your keys by the door, sunglasses on your hat, or a post-it on your laptop? You'll get a chance to delve into these examples in the assignment.

...
5 videos (Total 75 min), 2 readings, 1 quiz
5개의 동영상
Distributing Cognition Part 116m
Distributing Cognition Part 213m
2개의 읽기 자료
Sketch Notes: Representation Matters & Distributing Cognition10m
Slides10m
2
완료하는 데 3시간 필요

Visual Design and Information Design

So far, many examples in our videos have been physical. I like physical examples because they’re often easier to understand, and they durably express fundamental principles. Equipped with those fundamentals, we'll now focus more on concrete issues in interaction design to help you flesh out your interactive prototypes. This module’s videos introduce visual and information design. These are the nuts and bolts of user interfaces: scale, contrast, pattern, shape, color, typography, and layout. What I hope you'll take away from these lectures is a newfound appreciation for how subtle changes in this visual variables can powerfully impact people's experience of documents and interfaces. Dive into the first visual design lecture here. Visual design organizes the world of information. As this module’s lectures show, that visual organization provides important cues, yet the structure itself is often invisible.

...
4 videos (Total 49 min), 3 readings, 1 quiz
4개의 동영상
Reading and Navigating13m
3개의 읽기 자료
Example: Laying out text10m
Example: Grids10m
Slides10m
3
완료하는 데 4시간 필요

Designing Experiments

After you’ve made a design, how do you know whether it is good? Or if your team has a couple ideas it is considering, how do you know which one is better? Rather than arguing, throwing chairs, or playing rochambeau, we suggest getting your designs in front of real users to see how well they actually work. To enable you to do this, our final module of lectures will introduce you to designing, running, and analyzing experiments. Testing your ideas with people and using what you learn to make them better can often mean the difference between a flop and a hit. Usability testing also gives you a chance to flex your rapid prototyping muscles. Build several interfaces quickly, try them out with people, and use what you learn to revise them. Through repeated iteration and testing, you can end up with a wonderfully polished interface. For me, the most exhilarating aspect of running experiments is the element of surprise. Nearly every time my students, colleagues, and I run a study, we learn something that we never even thought to think of. Sometimes, it's a roadblock or bug. Other times, it's an unexpected new use of a system -- many great startups have emerged out of finding unexpected new uses for technology. Either way, it'll give you new fodder for design. As in the prototyping lectures, the evaluation lectures emphasize comparison -- testing multiple ideas. In many ways, design is choice, and comparing multiple interfaces helps you make good choices. Learn more about designing studies here.

...
8 videos (Total 101 min), 2 readings, 2 quizzes
8개의 동영상
Running Web Experiments 19m
Running Web Experiments 26m
Running Web Experiments 35m
Comparing Rates20m
Applying Chi-squared to A/B Testing14m
2개의 읽기 자료
Sketch Notes: Assigning Conditions10m
Slides10m
1개 연습문제
Cumulative Quiz24m
4.6
145개의 리뷰Chevron Right

30%

이 강좌를 수료한 후 새로운 경력 시작하기

26%

이 강좌를 통해 확실한 경력상 이점 얻기

14%

급여 인상 또는 승진하기

Design Principles: an Introduction의 최상위 리뷰

대학: NSMar 17th 2016

The basic principles of design and their philosophies were covered well in this course, and it was taught in a quick, efficient manner. I liked undergoing this course and would recommend it.

대학: YMAug 7th 2016

An essential course for any job in the field of Design, it teaches the core concepts such as Typography, Colour, Positioning, Spacing, etc. and requires one to work hard on the assignments.

강사

Avatar

Scott Klemmer

Professor
Cognitive Science & Computer Science

캘리포니아 샌디에고 대학교 정보

UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory....

상호 작용 설계 전문 분야 정보

You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design....
상호 작용 설계

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

궁금한 점이 더 있으신가요? 학습자 도움말 센터를 방문해 보세요.