About this Course
32,648

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 12시간 필요

권장: 16 hours/week...

영어

자막: 영어

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 12시간 필요

권장: 16 hours/week...

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 8시간 필요

Your development environment

In this topic you will learn about three key concepts: • The toolkit we will use to develop programs.• Drawing using simple shapes and 2D coordinates.• The process and experience of writing code....
8 videos (Total 43 min), 6 readings, 3 quizzes
8개의 동영상
About you: Growth mindset2m
What is programming ? What is p5.js4m
Running your first program with Brackets6m
Learn by hacking4m
2D coordinate systems7m
Code philosophy: What it feels like to code3m
Getting started with Sleuth11m
6개의 읽기 자료
Some information before you begin….10m
P5.js Resources10m
Programing exercise 1: Hack the Robot10m
Programing exercise 2: Code from scratch: De Stijl
Sleuth Case by Case10m
Transcripts for the videos of Sleuth cases 201, 202, 301, 302, 30310m
2개 연습문제
Getting started with P5.js12m
2D coordinate system16m
2
완료하는 데 3시간 필요

Drawing in 2D

In this topic you will learn about three key concepts: • Set of 2D drawing functions in p5.js • Colour representation and styles • Debugging with the console...
7 videos (Total 43 min), 4 readings, 4 quizzes
7개의 동영상
fill, stroke, noFill7m
setup, draw and Programme Flow3m
Shapes: ellipse, rectangle, line, triangle, point6m
How to access and use the console to view errors3m
Debugging syntax errors8m
Code Philosophy: Asking for help5m
4개의 읽기 자료
Programing exercise 3: Hack it - Robot parade10m
Programing exercise 4: Code from scratch: Kandinsky10m
Teach it to yourself10m
Programing exercise 5: Debug challenge30m
4개 연습문제
RGB colours16m
setup, draw and Programme Flow16m
ellipse, rectangle, line, triangle, point16m
Using the console and debugging syntax errors10m
3
완료하는 데 6시간 필요

Variables, objects and interaction

In this topic you will learn about three concepts: • Variables and data • Simple interaction • Code organisation ...
10 videos (Total 61 min), 4 readings, 4 quizzes
10개의 동영상
Built-in Events: mousePressed, keyPressed3m
Create your own variables: var, initialising and assigning10m
12 top tips for naming variables2m
Objects7m
Working with operators10m
Mathematical functions: random, min, max11m
Inspecting variables in the console3m
Code philosophy: The elegant coder3m
MOOC Summary58
4개의 읽기 자료
Programing exercise 6: Coding from scratch - Drawing App
Programing exercise 7: Hack It - Sunrise10m
Teach it to yourself20m
Programing exercise 8: Debug challenge30m
4개 연습문제
Built-in Variables: mouseX, mouseY, and Events20m
Create your own variables: var, initialising and assigning16m
Working with operators16m
Inspecting Variables in the Console8m
4.4
19개의 리뷰Chevron Right

67%

이 강좌를 수료한 후 새로운 경력 시작하기

40%

이 강좌를 통해 확실한 경력상 이점 얻기

최상위 리뷰

대학: TDJan 31st 2019

Structured well, challenging lessons, builds a great foundation for beginners. Two thumbs up!

강사

Avatar

Dr Edward Anstead

Associate Lecturer
Computing, Goldsmiths
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Dr Simon Katan

Lecturer
Computing, Goldsmiths

런던 대학교 정보

The University of London is a federal University which includes 18 world leading Colleges. Our distance learning programmes were founded in 1858 and have enriched the lives of thousands of students, delivering high quality University of London degrees wherever our students are across the globe. Our alumni include 7 Nobel Prize winners. Today, we are a global leader in distance and flexible study, offering degree programmes to over 50,000 students in over 180 countries. To find out more about studying for one of our degrees where you are, visit www.london.ac.uk...

골드스미스 대학교 정보

Championing research-rich degrees that provoke thought, stretch the imagination and tap into tomorrow’s world, at Goldsmiths we’re asking the questions that matter now in subjects as diverse as the arts and humanities, social sciences, cultural studies, computing, and entrepreneurial business and management. We are a community defined by its people: innovative in spirit, analytical in approach and open to all....

Introduction to Computer Science and Programming 전문 분야 정보

This specialisation covers topics ranging from basic computing principles to the mathematical foundations required for computer science. You will learn fundamental concepts of how computers work, which can be applied to any software or computer system. You will also gain the practical skillset needed to write interactive, graphical programs at an introductory level. The numerical mathematics component will provide you with numerical and computational tools that are essential for the problem solving and modelling stages of computer science....
Introduction to Computer Science and Programming

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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