About this Course
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다음 전문 분야의 4개 강좌 중 2번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

중급 단계

Some familiarity with games, photoshop, unity, and maya is recommended

완료하는 데 약 14시간 필요

권장: 8 hours per week, while the first week will be lighter, later weeks will have more work....

영어

자막: 영어
User
Course을(를) 수강하는 학습자
  • Designers
  • Software Engineers
  • Engineers
User
Course을(를) 수강하는 학습자
  • Designers
  • Software Engineers
  • Engineers

다음 전문 분야의 4개 강좌 중 2번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

중급 단계

Some familiarity with games, photoshop, unity, and maya is recommended

완료하는 데 약 14시간 필요

권장: 8 hours per week, while the first week will be lighter, later weeks will have more work....

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 7시간 필요

WEEK 1: Intro to Low Poly Art

20개 동영상 (총 110분), 4 readings, 6 quizzes
20개의 동영상
UI and Navigation6
Objects and Tools7m
Modeling Tools7m
Sub Division Modeling4m
Rigging and Animation9m
One Point Perspective9m
Two Point Perspective4m
Modeling the Base Form3m
Modeling Details5m
Modeling Accessories8m
Final Model Polish6m
Understanding UVs and Mapping6m
Optimizing UVs9m
UV Layout4m
Texturing5m
Preparing the Model for Export3m
Exporting an FBX3m
Creating a Material4m
Controlling Edge Smoothness4m
4개의 읽기 자료
Notes About the Course10m
Review of Maya10m
Maya Primer10m
Notes on Criticism10m
5개 연습문제
Maya Primer4m
Low Poly Prop Modeling
Low Poly Texturing
Importing Low-Poly Models into Unity
Project 1 Self-Assessment2m
2
완료하는 데 4시간 필요

Week 2: Low Poly Environment Art

13개 동영상 (총 86분), 5 quizzes
13개의 동영상
Set Dressing4m
Small Rocks7m
Large Rocks9m
Skull Rock5m
Island6m
Modular Wall5m
Modular Tower4m
Modular Gate9m
Exporting and Importing2m
Placing Island and Asset Store5m
Placing in Unity5m
Bonus: Extra Objects and Colliders10m
4개 연습문제
Modeling Rocks
Low Poly Modular Environment Modeling5m
Low Poly Environments in Unity
Project 2 Self-Assessment30m
3
완료하는 데 4시간 필요

Week 3 Low Poly Character Art

13개 동영상 (총 95분), 4 quizzes
13개의 동영상
Simplifying Shapes5m
Torso Modeling3m
Head Modeling10m
Modeling Legs12m
Modeling Arms6m
Modeling Hands6m
Modeling Costume4m
Model Cleanup8m
Unwrap 110m
Unwrap 29m
UV Layout6m
Texturing4m
3개 연습문제
Modeling a Low Poly Character
Texturing a Low Poly Character
Project 3 Self-Assessment30m
4
완료하는 데 3시간 필요

Week 4 Animating Low Poly Art

7개 동영상 (총 67분), 4 quizzes
7개의 동영상
Skinning17m
Controls5m
Walk Cycle13m
Idle Animation11m
Exporting Rigged Character2m
Exporting Animations4m
3개 연습문제
Rigging a Low Poly Character
Animating a Low Poly Character
Project 4 Self-Assessment30m

강사

Avatar

Andrew Dennis

Professor of Practice
Media and Information
Avatar

Ricardo Guimaraes

Professor of Practice
Media and Information

미시간주립대학교 정보

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

Art for Games 전문 분야 정보

In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area. By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter....
Art for Games

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

  • The course is designed with Photoshop and MayaLT in mind due to their place as industry standard tools. You may use other tools if you wish (blender, gimp, etc) and apply the same techniques to those programs, but keep in mind the course was designed for Photoshop and Maya

  • Projects and companies can vary wildly between who is responsible for what. Even if you end up working on a project where you as an artist simply create the art and are not required to handle the engine side of things; understanding how to prepare an asset for a game engine and the work involved will make you a better team member. You should always strive to have some understanding of how your work interfaces with others.

  • While the style taught here is simple 3d game art designed to get you up and running quickly, you will find the difficulty of the projects has a lot to do with the complexity you attempt. If it is your first time tackling these subjects I recommend keeping it simple for this course. You can always spend more time later improving and polishing your work. Perfect is the enemy of done!

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