About this Course

다음 전문 분야의 5개 강좌 중 5번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

고급 단계

완료하는 데 약 16시간 필요

권장: 4 weeks, 1-2 hours per week...

영어

자막: 영어

다음 전문 분야의 5개 강좌 중 5번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

고급 단계

완료하는 데 약 16시간 필요

권장: 4 weeks, 1-2 hours per week...

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 4시간 필요

Unitys Ads

The rise of mobile gaming and free-to-play games has ushered in a need for advertisements that keep games profitable and accessible. A good developer will make certain the ads don’t detract from gameplay, and the clever programmer can even use them to make the game better. Unity Ads gives game developers an easy method for doing all this. For the first week of this course, you’ll introduce ads into your Infinite Platformer. You’ll have to determine whether to use Simple or Rewarded Ads by analyzing their potential for supplementing game mechanics and contributing towards the player experience.

...
8 videos (Total 19 min), 9 readings, 1 quiz
8개의 동영상
The Expert Gameplay Programmer Exam2m
Simple Ad Placement2m
Simple Ads and the Player Experience2m
Supplementing Scene Loading with Simple Ads1m
Rewarded Ad Placement2m
Rewarded Ads and the Player Experience3m
Enhancing the Player Experience with Rewarded Ads3m
9개의 읽기 자료
The Expert Gameplay Programmer Exam10m
Course Prerequisites & Unity Resources10m
About the Challenges and Solutions 15m
Challenge 1 - Simple Ads1h
Solution to Challenge 1 - Simple Ads15m
Challenge 2 - Easing into Interstitial Ads1h
Solution to Challenge 2 - Easing into Interstitial Ads15m
Challenge 3 - Rewarded Ads30m
Solution to Challenge 3 - Rewarded Ads15m
1개 연습문제
Unity Ads20m
2
완료하는 데 2시간 필요

In App Purchases

Multiplayer games have never been as big as they are, and a player’s identity online has become a cultural force. Avatar customization is in high demand. Also on the rise as free-to-play games that allow willing players to pay to unlock features at an accelerated rate. Both of these examples incorporate In App Purchasing (IAP) to accomplish these goals. This week you’ll add In App Purchasing to your game, allowing players to customize their game and purchase entitlements. You’ll need to understand the backend functionality, UI elements, how how to tie them all together.

...
5 videos (Total 18 min), 4 readings, 1 quiz
5개의 동영상
Processing In App Purchases5m
Post Purchase2m
UI Elements for In App Purchases2m
Implementing an In App Purchase3m
4개의 읽기 자료
Challenge 4 - In App Purchasing30m
Solution to Challenge 4 - In App Purchasing15m
Challenge 5 - In App Purchasing30m
Solution to Challenge 5 - In App Purchasing15m
1개 연습문제
Unity In App Purchases20m
3
완료하는 데 2시간 필요

Unity Analytics

Broadband has radically altered the way our world works, and this unparalleled access to information is available to you as a game developer. Gone are the days when a game is released and assumed unmodifiable. Player feedback can be gathered, analyzed, and used to improve the gameplay experience. Unity Analytics makes the process easy, and having a solid understanding of it will help you take full advantage of all that information. This week you’ll begin collecting data on your game using Unity Analytics. You’ll have to go back to the GDD to see how the game is intended to be experienced and set up data events to verify how players are doing. Unity’s Heatmap and Dashboard will give you quick access to how players are playing your game, and for a more in-depth look you can look at the raw data. Informed modifications to improve performance and experience will be your ultimate goal.

...
9 videos (Total 27 min), 4 readings, 1 quiz
9개의 동영상
Translating GDD Level Design to Data Collection Points2m
Custom Data Events for Player Behavior4m
Heatmap Data2m
Indetifying User Pain Points from Heatmap Data4m
Using the Dashboard for Evaluating Analytics4m
Evaluating Analytics Raw Data2m
Performance Reporting1m
Analyzing Performance Reports2m
4개의 읽기 자료
Challenge 6 - Data Collection Points30m
Solution to Challenge 6 - Data Collection Points15m
Challenge 7 - Custom Data Events30m
Solution to Challenge 7 - Custom Data Events15m
1개 연습문제
Unity Analytics20m
4
완료하는 데 4시간 필요

Unity Cloud Build

Testing your changes is a critical function of game development, and when you have multiple target platforms to build for, or have multiple people contributing to a single project, making sure you have the latest and greatest build can be a chore on your and your CPU. Using Unity Cloud Build to automate this process frees up you and your computer to keep making great games while being certain your games are ready for testing. By evaluating your needs and tweaking the build process, you’ll save time, productivity, and possibly sanity. This week’s content utilizes Unity Cloud Build, a feature of Unity Teams Advanced. If you don’t have access to this, don’t worry - you can still learn a lot by watching and listening. Besides, it’s Unity’s build farms that doing the hard work here. You’ll learn how both teams and solo developers are taking advantage of Unity Cloud Build to keep game builds up to date across multiple platforms. You’ll be analyzing build logs, looking for ways to increase build qualities across multiple platforms, or just optimize the build quality for one specific platform.

...
3 videos (Total 8 min), 2 readings, 2 quizzes
3개의 동영상
Test Build Logs3m
Assessing Your Target Build Platforms2m
2개의 읽기 자료
Instructor's Solution to Final Challenge1m
Congratulations!10m
1개 연습문제
Unity Cloud Build20m

강사

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

통합 정보

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Unity Expert Gameplay Programmer Certification Preparation 전문 분야 정보

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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