About this Course
60,708

다음의 2/4개 강좌

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 29시간 필요

권장: 4 weeks of study, 3-4 hours/week ...

영어

자막: 영어

다음의 2/4개 강좌

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 29시간 필요

권장: 4 weeks of study, 3-4 hours/week ...

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 12분 필요

Course Overview

Welcome! In this first module I will summarize the assignments and expectations of this course. ...
1 video (Total 2 min), 4 readings
1개의 동영상
4개의 읽기 자료
About this course2m
About the assignments2m
Required Tools3m
About CalArts and the Program in Graphic Design3m
완료하는 데 2시간 필요

Ideation, Articulation, Development

Your assignment at the end of this week is the first stage in a multi-step process towards developing a clickable prototype: coming up with a clearly articulated idea for an app with a specific goal in mind. So this week we will focus on how to articulate and structure your ideas and goals, how to use naming and language as a part of your app’s identity. We will also look at audience research and user centered design....
8 videos (Total 50 min), 2 readings, 1 quiz
8개의 동영상
Ideation, Articulation, Development3m
Good Ideas6m
Ideas and Goals6m
Research and Development7m
Audience and Rationale7m
Goals and Outcomes (for the Client/Designer)5m
Naming and Mission11m
2개의 읽기 자료
Try it yourself: Analyze an existing app10m
Try it yourself: Map out the possibilities10m
2
완료하는 데 4시간 필요

Planning, Testing, Researching, Mapping

This week we’re going to continue to develop, plan, and test your app idea. We’ll start by sketching out more extensive content and mapping it into a structure. To test what aspects of your app are working, we’ll look at how to create a non-visual paper prototype and work our way towards a sitemap. While you’re developing the logic of your app, you’ll also begin to develop the look and feel of it: the visual development process....
8 videos (Total 54 min), 2 readings, 3 quizzes
8개의 동영상
Mapping, Testing, Envisioning4m
Mapping Content9m
Mapping Interaction10m
Non-Visual Paper Prototyping9m
Non-Visual User Testing4m
Sitemap8m
Look and Feel/Visual Research6m
2개의 읽기 자료
Defining your app's functions step-by-step10m
Try it yourself: Non-Visual Prototyping & User Testing30m
3
완료하는 데 3시간 필요

What Goes Where?

At this stage in our process we are going to take our site map, look and feel research, and user testing to the next level in order to get a more accurate static prototype. By building a wireframe of our interface, we’ll figure out what goes where, and on which pages, utilizing our user testing information to figure out the hierarchy and structure of our app. This week is about the logic and functionality of our interface, and how it’s actually going to work within the app....
10 videos (Total 49 min), 1 reading, 2 quizzes
10개의 동영상
Getting real: Wireframes and Interfaces2m
Nielsen's Usability Heuristics3m
What goes where? Part 11m
What goes where? Part 29m
Consistency and Details6m
Wireframe Map6m
Visual Direction5m
Developing UI4m
Refining UI7m
1개의 읽기 자료
Try it yourself: Build a wireframe map15m
1개 연습문제
Usability Heuristics10m
4
완료하는 데 4시간 필요

Making it by Faking it

In this final week of the course, you will be taking your wireframes or app screens and make a simple functioning digital prototype to simulate the experience of interactivity. We’ll be using simple prototyping software to put your static screens into a realistic context, and simulating interaction in order to understand how your app feels, in order to troubleshoot and fix problems. This is the part of the course where all your talents come together! For me this is the most exciting part of UI/UX development, when it all starts to become real and you have a believable prototype in your hands. ...
7 videos (Total 46 min), 3 readings, 1 quiz
7개의 동영상
Making it by faking it1m
Feeling Real15m
Linking Up7m
Branching Out5m
Making Pathways5m
Publish your Prototype7m
3개의 읽기 자료
Important notes about this week's assignment2m
Try it yourself: Create a generic prototype30m
Next Steps3m
4.8
35개의 리뷰Chevron Right

최상위 리뷰

대학: MGJan 4th 2019

Excellent course. A lot of very valuable work is done in this and it's great the execution can be as detailed as you want it to be. Highly recommended.

대학: ASMay 8th 2019

learned how content is organized and structured to create an experience for a user and how build skill set in UI or UX for app and web design.

강사

Avatar

Michael Worthington

Faculty, Program in Graphic Design
School of Art

캘리포니아 예술대학 정보

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

UI / UX Design 전문 분야 정보

The UI/UX Design Specialization brings a design-centric approach to user interface and user experience design, and offers practical, skill-based instruction centered around a visual communications perspective, rather than on one focused on marketing or programming alone. In this sequence of four courses, you will summarize and demonstrate all stages of the UI/UX development process, from user research to defining a project’s strategy, scope, and information architecture, to developing sitemaps and wireframes. You’ll learn current best practices and conventions in UX design and apply them to create effective and compelling screen-based experiences for websites or apps. User interface and user experience design is a high-demand field, but the skills and knowledge you will learn in this Specialization are applicable to a wide variety of careers, from marketing to web design to human-computer interaction. Learners enrolled in the UI/UX Design Specialization are eligible for an extended free trial (1 month) of a full product suite of UX tools from Optimal Workshop. Details are available in Course 3 of the Specialization, Web Design: Strategy and Information Architecture....
UI / UX Design

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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