About this Course
11,648

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 16시간 필요

권장: 5 hours/week...

영어

자막: 영어

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 16시간 필요

권장: 5 hours/week...

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 4시간 필요

All Aboard - How Google Cardboard Brought VR to the Masses

The first module looks at the technologies that allowed Google to launch the now famous New York Times Google Cardboard experience and help make Virtual Reality a household name. We will also highlight how it also democratized VR development with the release of the SDK for Unity....
6 videos (Total 14 min), 3 readings, 6 quizzes
6개의 동영상
Module Overview1m
What is XR?2m
It's All About the IMU2m
Fast Mobile CPUs2m
The Optics of VR2m
3개의 읽기 자료
Course Prerequisites and Hardware Requirements10m
Additional Resources and Getting Help10m
Activity - Course Technology Table (Optional)15m
5개 연습문제
What is XR?4m
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz4m
Graded Quiz24m
2
완료하는 데 5시간 필요

From Google Cardboard to Google Earth VR

In this module we will look at the explosion of VR related developments that have taken place since that time, with a focus on how Unity native support for VR features has rapidly evolved along with them....
10 videos (Total 29 min), 4 readings, 6 quizzes
10개의 동영상
VR - The Wonder Years49
VR Demystified5m
The VR Platform Landscape - Mobile VR3m
The VR Platform Landscape - Room Scale VR5m
Comfort Ratings1m
VR App Stores and 360 Videos2m
Categories of VR Apps3m
UX in VR - The Infinite Screen3m
Text In VR3m
4개의 읽기 자료
Guidelines for Immersive Virtual Reality Experiences15m
Project Work: Install Unity and Device SDKs30m
Project Work: Build a VR Application to Your Device
Project Work: Explore the VR Museum15m
5개 연습문제
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz6m
Graded quiz20m
3
완료하는 데 4시간 필요

Get Ready, Get Set, Pokemon GO!

In this module, we'll examine the technologies that led to another key moment in the history of XR—Pokemon GO—which brought Augmented Reality to the masses and made it a mainstream concept. We will highlight the technologies that AR and MR share in common with VR, and also cover additional technologies that only AR and MR use, and discuss the various AR and MR frameworks available for working with AR in Unity....
8 videos (Total 20 min), 1 reading, 5 quizzes
8개의 동영상
Spatial Computing2m
What's the Difference Between MR and VR?2m
Marker and Face Detection3m
Unity AR Libraries, SDKs and APIs3m
Reality is What You Make of It3m
Location is Key2m
Safety Concerns in AR1m
1개의 읽기 자료
Project Work: There’s a Robot on Your Table
4개 연습문제
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz8m
Graded quiz15m
4
완료하는 데 3시간 필요

My Implants Don’t Distinguish Between Realities

This final module will look at the future of XR with a focus on technologies now in development that will be available in the near term, such as foveated rendering and ultra high resolution headset displays. We’ll also look at the future of Unity support for XR, and we’ll talk about the convergence of different branches of XR as technology allows products to be made that blur the distinctions. ...
5 videos (Total 15 min), 1 reading, 6 quizzes
5개의 동영상
Convergence on the Horizon2m
Do You Feel Me?4m
A Magic Leap Beyond3m
The Future of XR3m
1개의 읽기 자료
Explore more about haptics10m
5개 연습문제
Non-graded quiz6m
Non-graded quiz6m
Non-graded quiz4m
Non-graded quiz2m
Graded quiz15m
4.4
7개의 리뷰Chevron Right

최상위 리뷰

대학: NADec 17th 2018

This course is very impressive; it gets you into loving XR technologies and eager to learn more. It definitely leaves you awed and yearning to learn more.

대학: AAFeb 22nd 2019

Very useful, for someone with AR VR knowledge, it feels in the empty gaps. I recommend the course for all the AR/VR lovers, like me, to take it.

강사

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

통합 정보

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Unity XR: How to Build AR and VR Apps 전문 분야 정보

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR....
Unity XR: How to Build AR and VR Apps

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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