Texture mapping - Part 1

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Opengl++, VR, Sensors, Android Studio, Textures

Textures, Multiple Objects and Blending
In this module, we're going to look at making scenes and objects even more realistic. We'll begin by learning how to apply textures to objects. We'll then look at creating multiple 3D objects and how to combine these using transparency and blending.


  • Benny Lo

    Benny Lo

    Senior Lecturer

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