>> Hello and welcome back. Today, we'll talk about the UI Design Process and this will be the topic introduction. So, what is a design process and why do you need it? A design process is a systematic method for designing user interfaces. It helps you increase the probability of success of your interface and it helps you incorporate some best practices. There are a few key elements of the design process. One key aspect is that it's not just about the goal when of designing for people to use your system some day, that's part of it, but it's also about including the users, including people into the every stage of the design process. So, it's really user-centered and it's driven by the needs of the user. Iterative design is also a key part of this process. It's much easier to try to sort of take your first stab at the problem and then try to iterate on it, and improve it to really get it right than trying to get it perfect the first time. There are three parts to this design process. The place where people usually start is user research to try to really understand the problem and the needs of the users, then you come up with some solutions and you prototype them. You evaluate your ideas and your solutions with users and usually in this process, you find that something is wrong and you need to go back to the stage of user research to again try to understand the problems and address them. And as we said, this process is iterative. You do it over and over again. >> So at the end of this topic, you should be able to do a number of the following things, starting with identifying a set of different fundamental design processes for user interfaces and articulating the common elements of these user interface design processes. You should be able to compare design processes, identifying the assumptions behind each and the strengths and weaknesses of each. You should be able to identify the appropriate process for particular design situations and design teams and you should be able to describe in detail the steps of the specific process we're going to be focusing on in this course, which is a usability engineering process known as task-centered user interface design. In particular, you're going to be able to draft and evaluate task and task-centered scenario descriptions, which we'll be teaching you about as we go forward in this topic. The structure of material in this topic starts in our next three videos with examples of the types of things you might need to be doing interface design for. We'll look at fresh design where there's a problem without even a solution idea yet. We'll look at targeted design where the solution direction is there, but it's not fleshed out into an actual solution and we'll look at improvement. Taking an existing solution where it's deemed to be, for some reason, inadequate and evolving that into the next iteration of the user interface design, then we'll talk about the common elements in these processes. Take you through an introduction to usability engineering and task-centered user interface design including talking through the specific elements through, which we're going to capture the user information that drives that design process. We'll take you through a tour of several other user interface design approaches, talking about the areas where they may be most applicable. And as we bring things together at the end, you'll have one assignment on creating some of the artifacts of task-centered interface user design. Preparing you in your going forward into the second course in this specialization where we will be doing that in more detail anchored to user research. And finally, a quiz on the design processes and how they apply, which will include in it a set of example situations and some questions about the merits and drawbacks of different processes for those situations. So sit tight and we look forward to seeing you, as we go through these design cases.