Build a Fast Typing Game using Java Swing

제공자:
Coursera Project Network
학습자는 이 안내 프로젝트에서 다음을 수행하게 됩니다.

Create dynamic labels, buttons and textfields in your Graphical User Interface

Start and Restart the game with a click of a button

Clock2 hours
Beginner초급
Cloud다운로드 필요 없음
Video분할 화면 동영상
Comment Dots영어
Laptop데스크톱 전용

By the end of this project, you will create a fully functioning fast typing game using Java Swing in Eclipse. This project will give you a great head start towards learning more and mastering one of the most used programming languages in the world. In this project you will be able to identify and apply many basic fundamentals such as data structures, variables, loops etc. Moreover, you will be able to perform simple String manipulation, save and compare the user's input to the original correct word and finally, you will be able to create dynamic labels for many applications. Learning and understanding Java Swing will help you progress in the programming field by creating simple Java applications.

개발할 기술

  • Swing
  • Java
  • Video Game Development

단계별 학습

작업 영역이 있는 분할 화면으로 재생되는 동영상에서 강사는 다음을 단계별로 안내합니다.

  1. You will be able to set up your java environment in Eclipse

  2. You will be able to load external text documents and perform some simple String manipulation

  3. You will be able to create two dynamic labels in your Graphical User Interface

  4. You will be able to save and compare the user's input to the original correct word

  5. You will be able to create dynamic labels for the timer and the score

  6. You will be able to create a start button for the game and implement time bonuses and penalties

  7. You will be able create a button to restart the game with a click of it

안내형 프로젝트 진행 방식

작업 영역은 브라우저에 바로 로드되는 클라우드 데스크톱으로, 다운로드할 필요가 없습니다.

분할 화면 동영상에서 강사가 프로젝트를 단계별로 안내해 줍니다.

자주 묻는 질문

자주 묻는 질문

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