Create a Basic Mini-Map in Unity

제공자:
Coursera Project Network
학습자는 이 안내 프로젝트에서 다음을 수행하게 됩니다.

Configure a second camera to display a mini-map.

Create a Render Texture to display a camera's image.

Understand and apply the concept of Layers.

Clock2 hours
Beginner초급
Cloud다운로드 필요 없음
Video분할 화면 동영상
Comment Dots영어
Laptop데스크톱 전용

In this one-hour, project-based course, you'll learn how to create a simple mini-map. You'll learn how to set up a secondary camera and configure it to display an overhead view of the scene and follow the player. You'll also learn how to use layers to display different objects on each active camera and use masks to give the mini-map a circular shape. The guided project will introduce you to the following Unity concepts: - Camera - Layers - Masks This course makes use of the scene created in Baking Lights for Better Performance in Unity and the scripts created in Create Keyboard Movement Mechanics with C# in Unity and Create Simple Enemy Behaviour with C# in Unity (Intro to AI). These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

개발할 기술

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

단계별 학습

작업 영역이 있는 분할 화면으로 재생되는 동영상에서 강사는 다음을 단계별로 안내합니다.

  1. Introduction and License Activation

  2. Set Up a Second Camera

  3. Create a Render Texture and the Map Image

  4. Configure a MiniMap Layer and Configure Culling Masks

  5. Add a Mask to the Mini Map to Turn it into a Circle

  6. Write Camera Follow and Zoom Scripts

안내형 프로젝트 진행 방식

작업 영역은 브라우저에 바로 로드되는 클라우드 데스크톱으로, 다운로드할 필요가 없습니다.

분할 화면 동영상에서 강사가 프로젝트를 단계별로 안내해 줍니다.

자주 묻는 질문

자주 묻는 질문

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