Design and Develop an Obstacles Game using Pygame in Python

제공자:
Coursera Project Network
학습자는 이 안내 프로젝트에서 다음을 수행하게 됩니다.

You will be able to import modules in python, create the functions of the objects and messages and apply the scenario of hitting the obstacles.

You will be able to create the home page of the game and apply the function to count and update the score points.

You will be able to apply the scenario function of the game and finalize the looping of the game.

Clock2 Hours
Intermediate중급
Cloud다운로드 필요 없음
Video분할 화면 동영상
Comment Dots영어
Laptop데스크톱 전용

By the end of this project, you will be able to create a fully functioning Obstacles Game using Pygame in Python. You will be able to import modules, to design a game using pygame such as how to change font, its size, its color and the size of the display window. You will also be able to import a picture, move it in x and y direction and draw obstacles and move them. Moreover, you will be able to display text in your window and change its font, color and position. Learning pygame will help you to learn about game development, computer graphics and sound libraries designed to be used with the Python programming language , which you will acquire the important steps to be a game developer. This guided project is for intermediate learners in the field of game development and computer graphics. It provides you with the important steps to be a game developer. Moreover, it equips you with the knowledge in pygame and python. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

개발할 기술

  • Video Game Development
  • Python Programming
  • Pygame
  • Software Engineering
  • Computer Programming

단계별 학습

작업 영역이 있는 분할 화면으로 재생되는 동영상에서 강사는 다음을 단계별로 안내합니다.

  1. You will be able to import modules in python such as pygame, random and time.

  2. You will be able to create the functions of the objects and messages.

  3. You will be able apply the scenario of hitting the obstacles.

  4. You will be able to create the home page of the game and apply the function to count and update the score points.

  5. You will be able to apply the scenario function of the game and identify and finalize the looping of the game.

안내형 프로젝트 진행 방식

작업 영역은 브라우저에 바로 로드되는 클라우드 데스크톱으로, 다운로드할 필요가 없습니다.

분할 화면 동영상에서 강사가 프로젝트를 단계별로 안내해 줍니다.

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