Hide and Reveal Secret Rooms in Unity

제공자:
Coursera Project Network
학습자는 이 안내 프로젝트에서 다음을 수행하게 됩니다.

Understand Unity's SceneManagement class to manage scene-loading.

Use Unity's features to design in-game secrets.

Create illusions using Colliders and Triggers.

Clock1.5 hours
Beginner초급
Cloud다운로드 필요 없음
Video분할 화면 동영상
Comment Dots영어
Laptop데스크톱 전용

In this one-hour, project-based course, you'll learn how to hide and reveal secret rooms in your game by setting up scenes, writing C# scripts and configuring GameObjects. Adding secrets to your game makes players want to explore the game-world more. When found, secret rooms are a reward unto themselves ... but throw in a treasure chest, too, hmm? This project covers loading and unloading scenes, setting trigger objects and writing C# code to enable and disable game components. The guided project will introduce you to the following Unity concepts: - Scenes - Materials and Prefabs - Colliders and Triggers - UI Toolkit - Animation - Coding techniques for Scene-Management and Trigger Events This project makes use of the concepts discussed in Create Keyboard Movement Mechanics with C# in Unity and Create Power-Ups and Obstacles with C# in Unity. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

개발할 기술

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

단계별 학습

작업 영역이 있는 분할 화면으로 재생되는 동영상에서 강사는 다음을 단계별로 안내합니다.

  1. Introduction and License Activation

  2. Prepare a Secret Room with a Parent GameObject

  3. Hide a Secret Room behind a Walk-Through Wall that Only the Player can Enter

  4. Create a Soft Glow to Indicate the Special Nature of the Wall

  5. Create a Console that Reveals a Secret Room from a Different Scene

  6. Create a Secret Room High in the Sky!

안내형 프로젝트 진행 방식

작업 영역은 브라우저에 바로 로드되는 클라우드 데스크톱으로, 다운로드할 필요가 없습니다.

분할 화면 동영상에서 강사가 프로젝트를 단계별로 안내해 줍니다.

자주 묻는 질문

자주 묻는 질문

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