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Implementing Hangman Game Using Basics of Python 3(으)로 돌아가기

Coursera Project Network의 Implementing Hangman Game Using Basics of Python 3 학습자 리뷰 및 피드백

4.5
별점
24개의 평가
2개의 리뷰

강좌 소개

In this 1-hour long project-based course, you will learn how to get input from the user and then display it in a separate line and use different data types to store the variables in them. You will also be able to use the if conditions to let the program make decisions whether the player guessed a correct character or not and keeping track that the number of turns is not zero. In addition, you will be able to implement the definite type of loops, that will be used to continue the game. By the end of the project, you will get to know and implement recursive function, that will help having a more user friendly game. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions....
필터링 기준:

Implementing Hangman Game Using Basics of Python 3의 2개 리뷰 중 1~2

교육 기관: Jonathan A

2021년 2월 18일

Too brief. Does not go into enough about python concepts.

교육 기관: Saurabh C

2020년 9월 17일

Very Easy Project!