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Introduction to Shader Graphics with OpenGL(으)로 돌아가기

Coursera Project Network의 Introduction to Shader Graphics with OpenGL 학습자 리뷰 및 피드백

강좌 소개

In this 1-hour long project-based course, by the end of this project, you will be able to draw a triangle along with a shader system for it with modern OpenGL and C++, which is the fundamental unit of 3D rendering.Moreover, you will be able to setup the environment and create a window with openGL, draw a triangle using modern openGL and create vertex and fragment shaders for your triangle. Finally, You’ll be able to extend upon this basis into a full fledged modern 3D renderer. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions....
필터링 기준:

Introduction to Shader Graphics with OpenGL의 1개 리뷰 중 1~1

교육 기관: Alex

2021년 11월 30일

A​ll good, but too short in my opinion.