About this 전문분야
최근 조회 6,324

100% 온라인 강좌

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 일정

유연한 마감을 설정하고 유지 관리합니다.

중급 단계

1-2 years 3D art implementation experience with Unity.

완료하는 데 약 4개월 필요

매주 4시간 권장

영어

자막: 영어

100% 온라인 강좌

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 일정

유연한 마감을 설정하고 유지 관리합니다.

중급 단계

1-2 years 3D art implementation experience with Unity.

완료하는 데 약 4개월 필요

매주 4시간 권장

영어

자막: 영어

How the 전문분야 Works

강좌 수강

Coursera 전문 분야는 기술을 완벽하게 습득하는 데 도움이 되는 일련의 강좌입니다. 시작하려면 전문 분야에 직접 등록하거나 강좌를 둘러보고 원하는 강좌를 선택하세요. 하나의 전문 분야에 속하는 강좌에 등록하면 해당 전문 분야 전체에 자동으로 등록됩니다. 단 하나의 강좌만 수료해도 됩니다. — 학습을 일시 중지하거나 언제든 구독을 종료할 수 있습니다. 학습자 대시보드를 방문하여 강좌 등록 상태와 진도를 추적해 보세요.

실습 프로젝트

모든 전문 분야에는 실습 프로젝트가 포함되어 있습니다. 전문 분야를 완료하고 수료증을 받으려면 프로젝트를 성공적으로 마쳐야 합니다. 전문 분야에 별도의 실습 프로젝트 강좌가 포함되어 있는 경우 각 강좌를 완료해야 프로젝트를 시작할 수 있습니다.

수료증 취득

모든 강좌를 마치고 실습 프로젝트를 완료하면 취업할 때나 전문가 네트워크에 진입할 때 제시할 수 있는 수료증을 취득할 수 있습니다.

how it works

이 전문분야에는 5개의 강좌가 있습니다.

강좌1

Asset Creation and Management

4.7
28개의 평가
3개의 리뷰

Welcome to Asset Creation and Management, the first course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. Throughout this first course, you will be tasked with completing the asset setup for a Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. The first steps will find you importing assets into a Unity project, troubleshooting common import issues, and tweaking the materials. Finally, you’ll create and organize Prefabs in a way that will work with the application code. By the end of the course, you’ll have a clean and organized Unity project that is ready for the next stage: lighting. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.

...
강좌2

Lighting, Reflection, and Post Processing Effects

4.8
16개의 평가
1개의 리뷰

Welcome to Lighting, Reflection, and Post-Processing Effects, the second course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In this second course, you will continue work on the Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. The scene will really start to come to life as you add lighting effects including ambient lighting from a custom skybox, simulated sunlight, interior lights, and realistic reflections. Finally, you’ll use Unity’s Post-Processing Stack to add even more polish to the rendered scene. By the end of the course, you’ll have a scene ready for the next stage: adding interactions through scripts. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.

...
강좌3

Integrating Scripts for Scene Interactions

4.6
15개의 평가
3개의 리뷰

Welcome to Integrating Scripts for Scene Interactions, the third course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In this third course, you will complete work on the Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. Now you’ll work on the allowing users to actually interact with your beautiful design. You’ll implement a User Interface (UI) in Unity and add some pre-written scripts to the project to make it interactive. Finally, you’ll adapt the project to VR with by bringing the UI into world space. By the end of the course, you’ll have a functioning Kitchen Configurator app that would be ready to take to the final stages of production and launch. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.

...
강좌4

Character Setup and Animation

4.8
11개의 평가

Welcome to Character Setup and Animation, the fourth course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In courses 4 and 5, you will work on a sci-fi themed 3D adventure game. You’ll import assets and create effects that are more stylish and cartoony than the realistic kitchen in the previous courses. For this course, you will first import the assets for the main character, then get her animations working with an Animator Controller. Next, you’ll create a procedural camera to follow her movements using Unity’s Cinemachine system. Finally, you’ll learn how to use Unity’s Collaborate service for effective version control, and you’ll wrap up the course with a peer reviewed project. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.

...

강사

Avatar

Joy Horvath

Instructional Designer
Unity EDU

통합 정보

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

자주 묻는 질문

  • 네! 시작하려면 관심 있는 강좌 카드를 클릭하여 등록합니다. 강좌를 등록하고 완료하면 공유할 수 있는 인증서를 얻거나 강좌를 청강하여 강좌 자료를 무료로 볼 수 있습니다. 전문 분야 과정에 있는 강좌에 등록하면, 전체 전문 분야에 등록하게 됩니다. 학습자 대시보드에서 진행 사항을 추적할 수 있습니다.

  • 이 강좌는 100% 온라인으로 진행되므로 강의실에 직접 참석할 필요가 없습니다. 웹 또는 모바일 장치를 통해 언제 어디서든 강의, 읽기 자료, 과제에 접근할 수 있습니다.

  • The exam that this Specialization prepares you to take is Unity's certification exam for early and mid-career Unity 3D Artists. It is for artists with 1-2 years of experience working on real-time 3D applications, and it demonstrates that they have the skills necessary for work on professional Unity teams. Learn more about the exam here:

    https://certification.unity.com/products/certified-3d-artist

  • We anticipate that completing all 5 courses in the Specialization, including all of the project work, will take around 25 weeks at between 2-3 hours a week. As these courses are designed as exam preparation for Unity artists, you are encouraged to complete only the courses and weeks of instruction that you need to feel ready for the exam.

  • These courses are for 3D artists in any industry with around 1-2 years of experience in Unity development. You should have a strong working knowledge of the asset import pipeline, materials, texturing, scene prototyping, lighting, and particle systems, as well as basic knowledge of animation.

  • No. Although the courses follow the creation of multiple Unity projects, and those projects are built up in a logical, sequential order, we fully expect learners to pick and choose the topics for which they need the most practice and review. However, learners who are less confident in their skills may want to complete the courses in order.

  • No. This courseware is made to help you prepare for the Unity Certified 3D Artist exam, a proctored exam available through the Pearson VUE network of test centers. Passing this exam, not the course, is the ultimate validation of your Unity art implementation skill:https://home.pearsonvue.com/unity

  • When you complete the Specialization, you will have had practice in all of the topical areas covered by the Unity Certified 3D Artist exam, and you are encouraged to schedule the exam via Pearson VUE:

    https://home.pearsonvue.com/unity

궁금한 점이 더 있으신가요? 학습자 도움말 센터를 방문해 보세요.