About this 전문분야
최근 조회 6,209

100% 온라인 강좌

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 일정

유연한 마감을 설정하고 유지 관리합니다.

초급 단계

완료하는 데 약 4개월 필요

매주 5시간 권장

영어

자막: 영어

100% 온라인 강좌

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 일정

유연한 마감을 설정하고 유지 관리합니다.

초급 단계

완료하는 데 약 4개월 필요

매주 5시간 권장

영어

자막: 영어

How the 전문분야 Works

강좌 수강

Coursera 전문 분야는 기술을 완벽하게 습득하는 데 도움이 되는 일련의 강좌입니다. 시작하려면 전문 분야에 직접 등록하거나 강좌를 둘러보고 원하는 강좌를 선택하세요. 하나의 전문 분야에 속하는 강좌에 등록하면 해당 전문 분야 전체에 자동으로 등록됩니다. 단 하나의 강좌만 수료해도 됩니다. — 학습을 일시 중지하거나 언제든 구독을 종료할 수 있습니다. 학습자 대시보드를 방문하여 강좌 등록 상태와 진도를 추적해 보세요.

실습 프로젝트

모든 전문 분야에는 실습 프로젝트가 포함되어 있습니다. 전문 분야를 완료하고 수료증을 받으려면 프로젝트를 성공적으로 마쳐야 합니다. 전문 분야에 별도의 실습 프로젝트 강좌가 포함되어 있는 경우 각 강좌를 완료해야 프로젝트를 시작할 수 있습니다.

수료증 취득

모든 강좌를 마치고 실습 프로젝트를 완료하면 취업할 때나 전문가 네트워크에 진입할 때 제시할 수 있는 수료증을 취득할 수 있습니다.

how it works

이 전문분야에는 3개의 강좌가 있습니다.

강좌1

Introduction to XR: VR, AR, and MR Foundations

4.2
29개의 평가
10개의 리뷰

What is XR? It’s shorthand for a related set of new technologies that are changing the way we interact with the world and with each other: Virtual Reality, Augmented Reality, and Mixed Reality. To understand XR, you need to understand the technologies that enable it. If you understand the available technologies, how they are used, and what their future holds, you’ll be well equipped to deal with XR as it rapidly evolves and converges. In this course, we will present an introduction to XR using a broadly chronological approach, focusing on how all of the underlying technologies came together at key moments in the history of XR to launch the concepts of Virtual Reality and Augmented Reality into the mainstream consciousness. Throughout the course, we’ll give a brief description of each of the supporting technologies, some history about when it first came into use, limitations and future potential for improvement, and how it’s used for AR, VR, and MR. As you learn about the technology, you’ll also develop hands on experience in the field along two tracks. First, you will use Unity to build and run two simple XR applications on your own smartphone: a “VR Museum” app and a handheld Augmented Reality app. Second, you will brainstorm, define, visualize, and iterate your own original concept for an XR application, ending the course with a thorough and peer-reviewed XR Product Brief that you could use as the basis for future development. This is the first of three planned courses in Unity's XR Specialization, which include the Mobile VR App Development with Unity course as well as a future course focused on developing Augmented Reality (AR) applications with Unity.

...
강좌2

Mobile VR App Development with Unity

4.1
7개의 평가
4개의 리뷰

"The virtual reality and augmented reality industries are growing by leaps and bounds — but finding workers with the right skills can be a challenge." - CNBC report Virtual and Augmented Reality are poised to revolutionize how we interact with computers, with the world and with each other, and Unity is at the forefront of this technology; an estimated 90% of Samsung Gear VR games and 53% of Oculus Rift (games at launch) were Made With Unity. And according to labor market analytics company Burning Glass, "there’s nothing virtual about the jobs in this field. They’re here and now and very real." In this course, you'll learn how to design, develop, troubleshoot, and publish your own mobile VR applications in Unity for Google Daydream, Gear VR, or Oculus Go devices. Using the very latest techniques recommended by Unity's VR engineers, you'll build a complete VR environment that you can continue to use after the course, while learning to apply best practices in user experience, interaction, teleportation and navigation design for VR. In short, this course will take you from software developer to VR developer. This is the second of three courses in Unity's XR Specialization, which includes an Introduction to XR course as well as a planned course focused on developing handheld Augmented Reality (AR) applications with Unity. The course assumes that you already have experience developing applications with Unity and that you are comfortable with basic C# programming. It will also be helpful if you are familiar with building other types of apps to run on mobile devices.

...
강좌3

Handheld AR App Development with Unity

3.4
16개의 평가
7개의 리뷰

Augmented Reality, or AR, will transform how we see and interact with the world. And the hardware that makes AR possible is the smartphone that you may already have in your pocket. In this course, you'll learn how to develop your own mobile AR applications in Unity for iOS and Android devices. You'll learn about the features offered by Unity's AR Foundation, and about additional features in ARKit and ARCore. Using the very latest techniques recommended by Unity engineers, you'll build a complete AR environment that you can continue to use after the course, while learning to apply best practices in user experience and interaction. This is the last of three courses in Unity's XR Specialization, which includes an Introduction to XR course as well as a course focused on developing VR applications with Unity. Note that, to complete this course, you will need a smartphone capable of running ARKit or ARCore. Compatible devices are listed in the links below: https://developers.google.com/ar/discover/supported-devices https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/DeviceCompatibilityMatrix/DeviceCompatibilityMatrix.html The course also assumes that you already have experience developing applications with Unity and that you are comfortable with basic C# programming. It will also be helpful if you are familiar with building other types of apps to run on mobile devices.

...

강사

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

통합 정보

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

자주 묻는 질문

  • 네! 시작하려면 관심 있는 강좌 카드를 클릭하여 등록합니다. 강좌를 등록하고 완료하면 공유할 수 있는 인증서를 얻거나 강좌를 청강하여 강좌 자료를 무료로 볼 수 있습니다. 전문 분야 과정에 있는 강좌에 등록하면, 전체 전문 분야에 등록하게 됩니다. 학습자 대시보드에서 진행 사항을 추적할 수 있습니다.

  • 이 강좌는 100% 온라인으로 진행되므로 강의실에 직접 참석할 필요가 없습니다. 웹 또는 모바일 장치를 통해 언제 어디서든 강의, 읽기 자료, 과제에 접근할 수 있습니다.

  • For the first course, a background in Unity development is recommended but not required. For the second and third courses, at least one year of experience as a Unity developer and intermediate C# programming skills are required.

  • All courses require a PC or Mac computer with the ability to run Unity 2018. For the first course, project work requires, at minimum, an iOS or Android smartphone capable of running Google Cardboard applications. For the second course, project work requires one of these types of VR devices: Samsung Gear VR, Google Daydream, or Oculus Go. For the third course, project work requires a smartphone compatible with iOS ARKit or Android ARCore. Devices that can be used to complete all 3 courses include Samsung Galaxy S8 or S9 with Gear VR, or Google Pixel series with Daydream Headset.

  • To complete the full specialization, we estimate 3-4 hours per week for 12 weeks, or between 36 and 48 total learning hours.

  • We recommend taking the courses in order: Introduction to XR, Mobile VR App Development, Handheld AR App Development

  • No

  • You will be able to create and evaluate project concepts for XR applications. You will be able to implement the most crucial functionality for Mobile VR and Handheld AR applications in Unity 2018, with the ability to build and deploy those applications to any of the platforms supported by the course.

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