About this Course
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지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

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권장: 4 weeks of study, 1-2 hours/week...

영어

자막: 영어

배울 내용

  • Check

    Create effective plans for software development

  • Check

    Map user requirements to developer tasks

  • Check

    Assess and plan for project risks

  • Check

    Apply velocity-driven planning techniques

귀하가 습득할 기술

Software DevelopmentAgile ManagementProgram Evaluation And Review Technique (PERT)Agile Software Development

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

완료하는 데 약 15시간 필요

권장: 4 weeks of study, 1-2 hours/week...

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 4시간 필요

Module 1: Introduction to Planning

Welcome to the first module! In this module, you will be learning some basic principles that you will need for effective planning. You will start this module off with an introduction to planning. You will then learn about how planning, and the approach you take to planning, can reduce uncertainty in your project. We will then move onto learning how to breakdown a project into small, manageable pieces, and how to organize those pieces. Finally, we will go over the differences between estimates, targets, and commitments. Together, these lessons will build a good base for learning planning techniques at both the release and iteration level. ...
7 videos (Total 52 min), 6 readings, 2 quizzes
7개의 동영상
Introduction to Agile Planning for Software Products3m
4.1.1: Introduction To Planning6m
4.1.1A: Introduction To Planning5m
4.1.2: Uncertainty Space5m
4.1.3: Work Breakdown Structure14m
4.1.4: Estimates, Targets, and Commitments13m
6개의 읽기 자료
Meet your presenters: Morgan Patzelt10m
Meet your presenters: Bradley Poulette10m
Meet Your Facilitators10m
Course Resources: Agile Planning for Software Products10m
Course Map: Agile Planning for Software Products10m
Module 1: Supplemental Resources10m
1개 연습문제
Module 1: Assessment (Graded)16m
2
완료하는 데 4시간 필요

Module 2: Project Planning

Welcome to module 2! Now that you’ve gotten your feet wet with general principles in project planning, let’s talk about some specific ways that you can use to implement those techniques. We’ll first discuss the concepts of story points and velocity, then move into how time boxing can be used to improve your project efficiency. We’ll then introduce the Gantt chart, a basic tried and true method of visualizing project tasks. We’ll finish off with techniques for planning your project at a release level, which will set the stage for iteration planning in the next module. ...
6 videos (Total 52 min), 4 readings, 2 quizzes
6개의 동영상
4.2.1A: Story Points10m
4.2.2: Velocity Estimates9m
4.2.3: Time Boxing6m
4.2.4: Gantt Charts5m
4.2.5: Release Plans15m
4개의 읽기 자료
Discussion: User Story Points10m
Discussion: Velocity10m
Release Planning Tips10m
Module 2: Supplemental Resources10m
1개 연습문제
Module 2: Assessment (Graded)16m
3
완료하는 데 4시간 필요

Module 3: Iteration Planning

This module will be focusing on planning techniques at the iteration or sprint level. You will start by looking at various techniques for estimating task time. You will then look at task dependencies in more detail. This will come in handy when you learn two visual planning charts--the Critical Path Method chart, and the PERT chart. Finally, you will learn the process for creating an iteration plan. By the end of this module, you will have the tools you need to plan sprints or iterations for development. ...
6 videos (Total 57 min), 2 readings, 2 quizzes
6개의 동영상
4.3.1A: Estimating Task Time12m
4.3.2: Task Dependencies6m
4.3.3: CPM Chart9m
4.3.4: PERT Chart8m
4.3.5: Iteration Planning11m
2개의 읽기 자료
Worksheet and Discussion: Calculating Task Time10m
Module 3: Supplemental Resources10m
1개 연습문제
Module 3: Assessment (Graded)16m
4
완료하는 데 3시간 필요

Module 4: Risk Planning

You’ve made it to the last module, congratulations! Here, we’re going to talk about what can cause projects to fail. We’ll start off by discussing common causes of failures, including anti-patterns. Then, you’ll learn how to assess risks, looking at their likelihood and potential impact on the project. We’ll end on an optimistic note by leaving you with strategies for intervening when risks present themselves and avoiding those risks to begin with. ...
8 videos (Total 66 min), 3 readings, 2 quizzes
8개의 동영상
4.4.1A: Anti-Patterns - Team9m
4.4.1B: Anti-Patterns - Development6m
4.4.1C: Anti-Patterns - Management6m
4.4.1D: Anti-Patterns - Individual Developers8m
4.4.2: Common Causes of Failure6m
4.4.3: Risk Assessment, Likelihood, and Impact10m
4.4.4: Risk Strategies, Contingency, Mitigation9m
3개의 읽기 자료
Discussion: Product Management Techniques10m
Module 4: Supplemental Resources10m
Acknowledgements10m
2개 연습문제
Module 4: Assessment (Graded)16m
Course Final Assessment (Graded)4m
4.7
157개의 리뷰Chevron Right

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이 강좌를 수료한 후 새로운 경력 시작하기

41%

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최상위 리뷰

대학: MKFeb 23rd 2018

As I am already into Product development and management, this course is very useful and helping me in real time. I am started applying few practices already into product development.

대학: RPDec 12th 2018

It's a solid addition to get the specialization certificate. I may give it 4.5+ stars, but the course resources are exceptional - its like they wrote their own textbook almost.

강사

Avatar

Kenny Wong

Associate Professor
Computing Science, Faculty of Science

앨버타 대학교 정보

UAlberta is considered among the world’s leading public research- and teaching-intensive universities. As one of Canada’s top universities, we’re known for excellence across the humanities, sciences, creative arts, business, engineering and health sciences....

소프트웨어 제품 관리 전문 분야 정보

In this Software Product Management Specialization, you will master Agile software management practices to lead a team of developers and interact with clients. In the final Capstone Project, you will practice and apply management techniques to realistic scenarios that you will face as a Software Product Manager. You will have the opportunity to share your experiences and learn from the insights of others as part of a Software Product Management...
소프트웨어 제품 관리

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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