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다음 전문 분야의 6개 강좌 중 2번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

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일정에 따라 마감일을 재설정합니다.

완료하는 데 약 11시간 필요

권장: 10 hours/week...

영어

자막: 영어, 베트남어

귀하가 습득할 기술

ArduinoC ProgrammingDebugging

다음 전문 분야의 6개 강좌 중 2번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

완료하는 데 약 11시간 필요

권장: 10 hours/week...

영어

자막: 영어, 베트남어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 4시간 필요

Arduino Environment

This module provides an introduction to the Arduino environment which is composed of three things: the Arduino board, the Arduino IDE, and the Arduino-compatible shields together with their libraries. We first investigate the board, discussing all of its main components, inputs, and outputs. We discuss how each component is used and we examine the board schematic to see how they are connected. We then discuss the Arduino Integrated Development Environment (IDE) which is used primarily to write, compile, and upload code. We survey the interface of the IDE and discuss how to install and use it. We also examine the use of shields to extend the functionality of an Arduino-based system. We discuss how shield libraries provide a useful abstraction to facilitate programming.

...
9 videos (Total 51 min), 4 readings, 2 quizzes
9개의 동영상
Lecture 1.1: Arduino Platform8m
Lecture 1.2: Arduino Board7m
Lecture 1.3: Direct Programming3m
Lecture 2.1: Arduino Schematics4m
Lecture 2.2: Arduino IDE7m
Lecture 2.3: Compiling Code4m
Lecture 3.1: Arduino Shields and Libraries6m
Lecture 3.2: Arduino Basic Setup6m
4개의 읽기 자료
Pre-Course Survey10m
Course Overview10m
Module 1 Objectives10m
Module 1 Reading10m
1개 연습문제
Module 1 Quiz16m
2
완료하는 데 4시간 필요

C Programming

This module covers the basics of the C programming language which will be used to write code for the Arduino. The course first covers basic syntax, variables, and types. Most of the basic C operators are presented. Conditional statements (if, switch) and loops (while, for) are described. The concept of functions is presented together with how to define and call functions. Creation and use of global variables is explained.

...
9 videos (Total 62 min), 4 readings, 2 quizzes
9개의 동영상
Lecture 1.1: Setting Up Your Environment7m
Lecture 1.2: Hello World6m
Lecture 1.3: Variables4m
Lecture 2.1: Basic C Operators6m
Lecture 2.2: Conditionals7m
Lecture 2.3: Loops8m
Lecture 3.1: Functions10m
Lecture 3.2: Global Variables7m
4개의 읽기 자료
Module 2 Objectives10m
Module 2 Mandatory Reading10m
Module 2, Recommended Reading10m
Planning Ahead for Modules 3 and 410m
1개 연습문제
Module 2 Quiz16m
3
완료하는 데 4시간 필요

Arduino Programs

This module describes the composition of an Arduino program, or sketch, and the process by which it is compiled and uploaded. The Arduino IDE is a user interface for the software tools which actually compile and upload the program. We outline the use of these tools in the build process. We describe the basic structure of a sketch, including the use of the setup() and loop() functions. The main interface of an Arduino is through its pins, so we describe how to access those pins from a sketch.

...
10 videos (Total 58 min), 3 readings, 2 quizzes
10개의 동영상
Lecture 1.1: Arduino Toolchain5m
Lecture 1.2: Cross-Compilation4m
Lecture 1.3: Arduino Sketches9m
Lecture 2.1: Classes7m
Lecture 2.2: Sketch Structure4m
Lecture 2.3: Pins7m
Lecture 3.1: Input and Output6m
Lecture 3.2: Blink Example5m
Video Demonstration: Arduino Blink Example4m
3개의 읽기 자료
Module 3 Objectives10m
Module 3 Reading10m
Information About the Arduino10m
1개 연습문제
Module 3 Quiz16m
4
완료하는 데 4시간 필요

Module 4

This module is an introduction on debugging embedded software on an Arduino. We discuss the basic debugging requirements: controllability and observability. The debugging environment available for an Arduino UNO is limited, so we describe how to use the UART communication protocol to gain controllability and observability. We present the use of the Serial library to communicate with the Arduino through the serial monitor.

...
9 videos (Total 72 min), 4 readings, 2 quizzes
9개의 동영상
Lecture 1.1: Debugging12m
Lecture 1.2: Debug Environments12m
Lecture 1.3: Debug via Serial8m
Lecture 2.1: UART Protocol7m
Lecture 2.2: UART Synchronization7m
Lecture 2.3: UART Parity and Stop6m
Lecture 3.1: Serial on Arduino (Updated)11m
Lecture 3.2: Reading from Serial4m
4개의 읽기 자료
Module 4 Objectives10m
Module 4 Reading10m
Information about the Arduino10m
End-of-Course Survey10m
1개 연습문제
Module 4 Quiz16m
4.6
684개의 리뷰Chevron Right

24%

이 강좌를 수료한 후 새로운 경력 시작하기

30%

이 강좌를 통해 확실한 경력상 이점 얻기

18%

급여 인상 또는 승진하기

The Arduino Platform and C Programming의 최상위 리뷰

대학: MRAug 9th 2016

A very good course to teach you the basics of Arduino platform and IDE. It'll help you get started on how to code your programs and lets you build up on it. I'd definitely recommend for a beginner.

대학: MKAug 7th 2017

very good course to have basic understanding of C programming software , Arduino software which is explained in a very simple language where i was finding difficult before attending this course

강사

Avatar

Ian Harris

Professor
Department of Computer Science

캘리포니아 대학교 어바인 캠퍼스 정보

Since 1965, the University of California, Irvine has combined the strengths of a major research university with the bounty of an incomparable Southern California location. UCI’s unyielding commitment to rigorous academics, cutting-edge research, and leadership and character development makes the campus a driving force for innovation and discovery that serves our local, national and global communities in many ways....

An Introduction to Programming the Internet of Things (IOT) 전문 분야 정보

Design, create, and deploy a fun IoT device using Arduino and Raspberry Pi platforms. This Specialization covers embedded systems, the Raspberry Pi Platform, and the Arduino environment for building devices that can control the physical world. In the final Capstone Project, you’ll apply the skills you learned by designing, building, and testing a microcontroller-based embedded system, producing a unique final project suitable for showcasing to future employers. Please note that this specialization does not offer discussion forums....
An Introduction to Programming the Internet of Things (IOT)

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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