About this Course
4.8
134개의 평가
47개의 리뷰
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지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.
유연한 마감

유연한 마감

일정에 따라 마감일을 재설정합니다.
초급 단계

초급 단계

Hours to complete

완료하는 데 약 25시간 필요

권장: 4 hours/week...
사용 가능한 언어

영어

자막: 영어, 스페인어, 포르투갈어 (유럽)...
100% online

100% online

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.
유연한 마감

유연한 마감

일정에 따라 마감일을 재설정합니다.
초급 단계

초급 단계

Hours to complete

완료하는 데 약 25시간 필요

권장: 4 hours/week...
사용 가능한 언어

영어

자막: 영어, 스페인어, 포르투갈어 (유럽)...

강의 계획 - 이 강좌에서 배울 내용

1
Hours to complete
완료하는 데 6시간 필요

Week #1: Introduction to Design

This module was designed to introduce you to the design process and to reinforce the critical role that user needs play in good design. You'll learn that design is conceiving and giving form to artifacts that solve problems, and also how to recognize and identify a gap in a problem. You'll explore what defines what users need, as well as ways to use those needs toward product design. By the end of this module, you will have begun your own design process by identifying 10 problem gaps and submitting them for feedback from your peers. You will also do a "5 Whys" exercise to help you determine the best design problem for you to solve in your final design project...
Reading
9개 동영상(총 96분), 2 quizzes
Video9개의 동영상
1.2 Design Process7m
1.3 Iteration8m
1.4 Find the Gap9m
1.5 Five Whys11m
1.6 Needs Introduction6m
1.7 Types of Needs10m
1.8 Gathering Needs19m
1.9 Interpreting Needs10m
2
Hours to complete
완료하는 데 5시간 필요

Week #2: Customer Needs and Drawing Solutions

In this module, you'll deliver your customer needs and learn the basic principles of drawing for product design: a necessary skill for any designer. The module begins with another peer review, this time on customer needs. This assignment requires you to conduct interviews with potential customers, and to come up with a list of at least 30 user needs. Given the time-intensive nature of this assignment, we suggest you begin it as soon as possible. As you conduct your interviews and begin your list of user needs, you can start watching the drawing videos, which will guide you through the processes of presenting your design in a clear, easily accessible format. By the end of this module, you'll be able to identify the main customer needs your design will address, and also be able to present your design as a drawing which employs the best practices of drawing for design....
Reading
3개 동영상(총 28분), 2 quizzes
Video3개의 동영상
Drawing for Product Design 25m
Drawing for Product Design 312m
3
Hours to complete
완료하는 데 4시간 필요

Week #3: Design Concepts

The goal of this module is to move from defining the problem to designing a solution. You'll begin by learning about the exploration phase, and you will exit this phase with a number of design concepts for peer review. You'll also learn how to decompose a design to evaluate its overall function, and essential process in creating good design essential to the life of your design. Finally, you'll learn how to critically examine past design artifacts to inform your current concepts so that you can sensibly differentiate your product. By the end of this module, you'll have created 10 solid design concepts, and you will have received feedback on those concepts so that you can move to the next phase of the design process: prototyping. ...
Reading
8개 동영상(총 76분), 1 reading, 1 quiz
Video8개의 동영상
3.2 Exploration with Individuals5m
3.3 Getting Physical3m
3.4 Decomposition10m
3.5 Decomposing by Sequence of User Actions9m
3.6 Decomposing by Function21m
3.7 Competitive Artifacts6m
3.8 Scoop 10 Concepts4m
Reading1개의 읽기 자료
Sketch Guidelines10m
4
Hours to complete
완료하는 데 5시간 필요

Week #4: Concept Selection and Prototyping

This module was created to help you understand the selection process so that you can choose one design for prototyping. You'll learn key techniques for evaluating your design concepts, including the selection matrix, and the scoring matrix. And once you've selected some designs, you will also learn the uses and value of prototyping. You'll explore how prototypes are used to answer questions, to communicate and to distinguish milestones in the design process, and you will also work through the prototyping process so you can begin building your own, which you will submit for peer review. By the end of this module, you'll have selected one or more design concepts for prototyping, built prototypes, and received feedback on them from your peers. You'll also get to see some of your peers' designs as well....
Reading
10개 동영상(총 75분), 2 quizzes
Video10개의 동영상
4.2 The Concept Selection Matrix12m
4.3 The Concept Scoring Matrix4m
4.3b Concept Testing12m
4.4 Introduction to Prototyping6m
4.5 Prototype Framework6m
4.6 What are Prototypes Used For?9m
4.7 Building Stuff5m
4.8 Scoop Example - Making Prototypes7m
4.9 Scoop Example - Testing Prototypes7m

강사

Avatar

Karl T. Ulrich

Vice Dean of Entrepreneurship and Innovation
The Wharton School

University of Pennsylvania 정보

The University of Pennsylvania (commonly referred to as Penn) is a private university, located in Philadelphia, Pennsylvania, United States. A member of the Ivy League, Penn is the fourth-oldest institution of higher education in the United States, and considers itself to be the first university in the United States with both undergraduate and graduate studies. ...

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 수료증을 구매하면 성적 평가 과제를 포함한 모든 강좌 자료에 접근할 수 있습니다. 강좌를 완료하면 전자 수료증이 성취도 페이지에 추가되며, 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 콘텐츠만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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