Create Landscapes in Unity Part 3 - Foliage, Rocks, and Lake

제공자:
Coursera Project Network
학습자는 이 안내 프로젝트에서 다음을 수행하게 됩니다.

Become familiar with downloading and importing assets in the Assets Store.​

Become familiar with adding foliage to your terrain with the Paint Detail tool.

Understand how to create a water feature with the Terrain Paint tool and configure its water shader.

Clock1.5 hours
Beginner초급
Cloud다운로드 필요 없음
Video분할 화면 동영상
Comment Dots영어
Laptop데스크톱 전용

In this one-hour, project-based course, you'll learn how to use premade assets to add terrain details to your scene. You'll learn how to paint bushes and flowers using a Paint Detail tool, create a lovely lake with the terrain-paint tool and add a water shader to make your scene more realistic. The guided project will introduce you to the following Unity concepts: -Terrain This is Part 3 of a three-part series on creating landscape settings. Part 1 covers Terrain related settings. Part 2 continues in adding Terrain related objects such as flowers, bushes, and lake. You do not need to do the other parts of the series, but they will help round out your understanding of the topic presented. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

개발할 기술

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

단계별 학습

작업 영역이 있는 분할 화면으로 재생되는 동영상에서 강사는 다음을 단계별로 안내합니다.

  1. Introduction and License Activation

  2. Import Unity Assets

  3. Add Bushes and Flowers

  4. Dig a Hole

  5. Add Water to our Hole

  6. Add Boulders and Rocks

안내형 프로젝트 진행 방식

작업 영역은 브라우저에 바로 로드되는 클라우드 데스크톱으로, 다운로드할 필요가 없습니다.

분할 화면 동영상에서 강사가 프로젝트를 단계별로 안내해 줍니다.

자주 묻는 질문

자주 묻는 질문

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