Create Moving Platforms and Elevators with C# in Unity

제공자:
Coursera Project Network
학습자는 이 안내 프로젝트에서 다음을 수행하게 됩니다.

Become familiar with implementing moving platform mechanics with animation and code.

Understand OnTrigger events and how the object hierarchy works inside Unity.

Be able to manipulate GameObjects using the Transform component and Vector3's Lerp function.

Clock1 hour
Beginner초급
Cloud다운로드 필요 없음
Video분할 화면 동영상
Comment Dots영어
Laptop데스크톱 전용

In this one-hour, project-based course, you'll be able to learn how to create a moving platform, allowing the Player to move as a passenger on it. You'll also create a button-controlled elevator and write the underlying code to make it work. The guided project will introduce you with the following Unity concepts: - Colliders - Object Hierarchy - Coding techniques including Transforms and Lerp. - OnTrigger Events This series also makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

개발할 기술

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

단계별 학습

작업 영역이 있는 분할 화면으로 재생되는 동영상에서 강사는 다음을 단계별로 안내합니다.

  1. Introduction and License Activation

  2. Create a Moving Platform

  3. Make Player Stay in the Moving Platform

  4. Create an Elevator with Buttons

  5. Write an Elevator Floor Button script

안내형 프로젝트 진행 방식

작업 영역은 브라우저에 바로 로드되는 클라우드 데스크톱으로, 다운로드할 필요가 없습니다.

분할 화면 동영상에서 강사가 프로젝트를 단계별로 안내해 줍니다.

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