Create a Simple Scene with ProGrids and ProBuilder in Unity

제공자:
Coursera Project Network
학습자는 이 안내 프로젝트에서 다음을 수행하게 됩니다.

Become familiar with creating prototypes and level design using ProGrids and ProBuilder.

Become familiar with snapping and aligning GameObjects with ProGrids.

Understand how to create 3D shapes and reshape them with ProBuilder.

Clock2 hours
Beginner초급
Cloud다운로드 필요 없음
Video분할 화면 동영상
Comment Dots영어
Laptop데스크톱 전용

In this one-hour, project-based course, you'll learn how to install, configure and use Unity's powerful ProGrids and ProBuilder tools. You'll learn how to create 3D objects that are more complex and useful than the default primitives, then snap them together or position them in your scene by using tools for even spacing and alignment. The guided project will introduce you to the following Unity tools: -ProGrids -ProBuilder Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

개발할 기술

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

단계별 학습

작업 영역이 있는 분할 화면으로 재생되는 동영상에서 강사는 다음을 단계별로 안내합니다.

  1. Introduction and License Activation

  2. Install ProGrids and ProBuilder

  3. Add ProBuilder 3D Polygons

  4. Modify ProBuilder Objects

  5. Add more details to premade Polygons

  6. Configure ProGrids to Snap and Align Objects

  7. Create a Low Poly Tree

안내형 프로젝트 진행 방식

작업 영역은 브라우저에 바로 로드되는 클라우드 데스크톱으로, 다운로드할 필요가 없습니다.

분할 화면 동영상에서 강사가 프로젝트를 단계별로 안내해 줍니다.

자주 묻는 질문

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