About this Course
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다음 전문 분야의 5개 강좌 중 3번째 강좌:

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지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

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초급 단계

영어

자막: 영어

귀하가 습득할 기술

Level DesignArtVideo Game DesignGame Design

다음 전문 분야의 5개 강좌 중 3번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 2시간 필요

Introduction to World Design

During this first week, we'll start with a brief overview of game worlds and game design. We’ll also examine environments and larger world-based concepts to see how games incorporate a macro-level view of how they progress. At the end of the week, a short assignment prompts you to examine, analyze and comment on games that marked or interested you in terms of their environment design.

...
4 videos (Total 9 min), 4 readings, 1 quiz
4개의 동영상
Making a game world1m
4개의 읽기 자료
About this course5m
Causes and Consequences3m
Considering Game Worlds3m
Example: Week 1 Assignment5m
2
완료하는 데 3시간 필요

Do Your Research

Where do you start when designing a world? Where should you begin to look for sparking that creative impulse? This week we will be exploring ideas and presentation techniques for a game’s environment and world design. I encourage you to draw inspiration from other art practices, artists, video games or even your everyday surroundings. The assignment at the end of the week challenges you to present a proposal for a possible world through concept artwork for peer evaluation.

...
7 videos (Total 18 min), 2 readings, 1 quiz
7개의 동영상
Questions3m
Back to the rulebook2m
Make it yours1m
Shuffle your ideas1m
2개의 읽기 자료
Strategies for shuffling your ideas1m
Example: Week 2 Assignment8m
3
완료하는 데 3시간 필요

The Way You Move

How do you move in a video game world? This week we’ll discuss fundamental components and concepts in world and level design. Naturally, these evolve as the gameplay progresses but there are specific strategies you can use to create the finer details in a game environment. At the end of the week, you are challenged to take the previous week’s visual research exercise and expand upon it, giving it shape and volume.

...
9 videos (Total 21 min), 4 readings, 1 quiz
9개의 동영상
The Garden3m
Navigation and Time1m
Moveset2m
From point A to point B3m
Linear vs. Non-Linear2m
The Grey Box1m
4개의 읽기 자료
The Bigger Picture8m
Two types of navigation8m
Level design in local spaces8m
Example: Week 3 Assignment8m
4
완료하는 데 3시간 필요

A Whole World

Bring your game world to life. In this final week, we’ll be putting down what will eventually define the look, ambience and atmosphere of your world, learning specifically how to convey a mood for a unique and engaging game environment. Go back to your assignment from Week 2 to pull from your inspirations and models. Build on your volumetric model from Week 3 and add details. Define the light, the color palette and the overall visual context of your game space.

...
6 videos (Total 17 min), 4 readings, 1 quiz
6개의 동영상
Lighting is key3m
Colors1m
Final Round2m
4개의 읽기 자료
In the Shadows8m
Color your world5m
Example: Week 4 Assignment8m
Course Credits2m
4.4
131개의 리뷰Chevron Right

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World Design for Video Games의 최상위 리뷰

대학: RCJan 23rd 2019

I'm not a effective learner so I can't get much from it, but I certainly learn some rules for building world, I would review these contents some days, thank you so much for your teaching!

대학: TTFeb 7th 2018

The videos are nice and clear, and I love seeing examples for the homework, it really helped. I also loved reviewing my peers and having them review me, they had awesome ideas!

강사

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Théotime Vaillant

Instructor, Experimental Animation
School of Film/Video

캘리포니아 예술대학 정보

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

Game Design: Art and Concepts 전문 분야 정보

Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game....
Game Design: Art and Concepts

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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