You may never be sure whether you have an effective user experience until you have tested it with users. In this course, you’ll learn how to design user-centered experiments, how to run such experiments, and how to analyze data from these experiments in order to evaluate and validate user experiences. You will work through real-world examples of experiments from the fields of UX, IxD, and HCI, understanding issues in experiment design and analysis. You will analyze multiple data sets using recipes given to you in the R statistical programming language -- no prior programming experience is assumed or required, but you will be required to read, understand, and modify code snippets provided to you. By the end of the course, you will be able to knowledgeably design, run, and analyze your own experiments that give statistical weight to your designs.
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UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory.
- 5 stars39.85%
- 4 stars19.92%
- 3 stars14.46%
- 2 stars9.17%
- 1 star16.57%
DESIGNING, RUNNING, AND ANALYZING EXPERIMENTS의 최상위 리뷰
Great module but it was very difficult for me as I am a 'non-coder' and R Studio was at times very buggy, so my suggestion is to structure the course differently.
Without any background in R programming and experiment design, I am able to learn a lot of useful stuff in this course. I wish the last three lessons and quizzes are a little more beginner friendly.
One of the best courses I have taken in relation to UX. Very good design, engaging lectures and examples, and well designed exams. I learned alot and enjoyed listening to Dr. Webbrock. Kudos to him.
While the course if useful as an introduction to spectrum of tests used in experiment design, heavy external reading is required to truly understand the concepts in depth
상호 작용 설계 특화 과정 정보
You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design.
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