About this Course
최근 조회 75,168

다음 전문 분야의 1개 강좌 중 1번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

중급 단계

완료하는 데 약 19시간 필요

권장: Four weeks of study, 5-8 hours/week...

영어

자막: 영어

귀하가 습득할 기술

Object-Oriented DesignObject-Oriented Analysis And DesignUnified Modeling Language (UML)

다음 전문 분야의 1개 강좌 중 1번째 강좌:

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

유동적 마감일

일정에 따라 마감일을 재설정합니다.

중급 단계

완료하는 데 약 19시간 필요

권장: Four weeks of study, 5-8 hours/week...

영어

자막: 영어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 3시간 필요

Object-Oriented Analysis and Design

Good software design begins before coding. After establishing the initial software requirements, design practices involve two main activities: conceptual design and technical design. In this module, you will realize the importance of design and object-oriented thinking, and learn how to design software using techniques like CRC cards.

...
6 videos (Total 59 min), 9 readings, 4 quizzes
6개의 동영상
1.1.4 – Software Requirements, Conceptual and Technical Designs9m
1.1.5 – Competing Qualities and Trade-offs8m
1.1.6 – Record, Organize, and Refine Components7m
9개의 읽기 자료
Meet Your Presenter – Sam Jeffery10m
Meet Your Facilitators10m
Java Knowledge10m
Object Oriented Design Course Notes10m
Course Glossary10m
Discussion: Introduce Yourself10m
Expressing Requirements with User Stories10m
Categories of Objects in Design10m
Discussion: Modeling CRC10m
4개 연습문제
Java Proficiency Quiz 18m
Java Proficiency Quiz 28m
Java Proficiency Quiz 38m
Module 1 Review24m
2
완료하는 데 6시간 필요

Object-Oriented Modeling

Best software design practices have evolved alongside programming languages. Today, all developers should be familiar with abstraction, encapsulation, decomposition, and generalization, which are fundamental principles in object-oriented design. You will learn all of these principles and how they are expressed in Java and communicated visually in Unified Modelling Language.

...
11 videos (Total 70 min), 4 readings, 3 quizzes
11개의 동영상
1.2.4 – Encapsulation6m
1.2.5 – Decomposition5m
1.2.6 – Generalization5m
1.2.7 – Abstraction in Java and UML6m
1.2.8 – Encapsulation in Java and UML4m
1.2.9 – Decomposition in Java and UML8m
1.2.10 – Generalization with Inheritance in Java and UML7m
1.2.11 – Generalization with Interfaces in Java and UML8m
4개의 읽기 자료
Discussion: Design Principles and Language Evolution10m
Ungraded Assignment - UML Class Diagram (Solution)10m
Peer Review Request Forum
Capstone Assignment 1.1 - UML Class Diagram (Solution)10m
1개 연습문제
Module 2 Review24m
3
완료하는 데 10시간 필요

Design Principles

Additional design principles will help you to create code that is flexible, reusable, and maintainable. In this module you will learn about coupling and cohesion, separation of concerns, information hiding, and conceptual integrity. You will also learn to avoid common pitfalls with inheritance, and ways to express software behavior in UML.

...
8 videos (Total 63 min), 6 readings, 5 quizzes
8개의 동영상
1.3.4 – Conceptual Integrity5m
1.3.5 – Inheritance Issues5m
1.3.6 – UML Sequence Diagram7m
1.3.7 – UML State Diagram7m
1.3.8 – Model Checking14m
6개의 읽기 자료
Discussion: Coupling and Cohesion10m
Discussion: Design Principles10m
Ungraded Assignment - UML Sequence Diagram (Solution)10m
Capstone Assignment 1.2 - UML Sequence Diagram (Solution)10m
Ungraded Assignment - UML State Diagram (Solution)10m
Capstone Assignment 1.3 - UML State Diagram (Solution)10m
1개 연습문제
Module 3 Review24m
4
완료하는 데 4시간 필요

Capstone Challenge

In the previous modules you were introduced to object-oriented analysis and design, object-oriented modeling, and design principles. To cement your understanding of this material, you created a UML class diagram from an example Android code base, and used your understanding of the code base to make sequence and state diagrams to model its behavior. Now, in the final module of the course, given a description of new functionality and an updated UML class diagram, you will implement the updated design into the Android code base. After completing this development task, you will be ready to complete the final exam.

...
4 readings, 2 quizzes
4개의 읽기 자료
Capstone Assignment 1.4 - Update the Application (Solution)10m
Discussion: Last Word – Object-Oriented Design10m
Acknowledgements10m
Credits10m
1개 연습문제
Final Exam1h
4.7
121개의 리뷰Chevron Right

15%

이 강좌를 수료한 후 새로운 경력 시작하기

14%

이 강좌를 통해 확실한 경력상 이점 얻기

객체 지향 설계의 최상위 리뷰

대학: NNFeb 21st 2019

The course covers the fundamentals of object-oriented design in a clear and systematic way. The homework assignments are defined clearly. The quiz sometimes feels a little overly simplistic.

대학: RSNov 14th 2018

The course help me to understand the basics of Object Oriented Analysis and Design completely. The course almost complete the syllabus covered in academics of my curriculum.

강사

Avatar

Kenny Wong

Associate Professor
Computing Science, Faculty of Science

앨버타 대학교 정보

UAlberta is considered among the world’s leading public research- and teaching-intensive universities. As one of Canada’s top universities, we’re known for excellence across the humanities, sciences, creative arts, business, engineering and health sciences....

Software Design and Architecture 전문 분야 정보

In the Software Design and Architecture Specialization, you will learn how to apply design principles, patterns, and architectures to create reusable and flexible software applications and systems. You will learn how to express and document the design and architecture of a software system using a visual notation. Practical examples and opportunities to apply your knowledge will help you develop employable skills and relevant expertise in the software industry....
Software Design and Architecture

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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