About this Course
최근 조회 15,270

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 19시간 필요

권장: 6 weeks of study, 3-4 hours/week...

영어

자막: 영어, 베트남어

100% 온라인

지금 바로 시작해 나만의 일정에 따라 학습을 진행하세요.

탄력적인 마감일

일정에 따라 마감일을 재설정합니다.

초급 단계

완료하는 데 약 19시간 필요

권장: 6 weeks of study, 3-4 hours/week...

영어

자막: 영어, 베트남어

강의 계획 - 이 강좌에서 배울 내용

1
완료하는 데 2시간 필요

Introduction to the Design Process

In this module, you will be introduced to the nature of design, the design process, and methods of formative research. You are expected to spend 2 to 3 hours on this module’s workload. By the end of this module, you will understand the user experience design process and how to conduct formative research....
4 videos (Total 30 min), 2 readings, 1 quiz
4개의 동영상
Lesson 2: Design Process - An Overview5m
Lesson 3: Framing Design Problems6m
Lesson 4: Formative Research9m
2개의 읽기 자료
Welcome to UX Design: From Concept to Prototype10m
Course Syllabus10m
1개 연습문제
Introduction to the Design Process20m
2
완료하는 데 3시간 필요

Ideation

This module will cover one of the practical topics in this course --- ideation. You will brainstorm and sketch possible solutions to your design problem in this module’s assignment. You will also share your sketches with your fellow learners, hear their thoughts about your designs, and provide feedback on their work. By the end of this module, you will gain an understanding of various methods of ideation, as well as the structure developed by Haakon Faste and Eric Paulos for brainstorming....
3 videos (Total 23 min), 1 reading, 2 quizzes
3개의 동영상
Lesson 2: Sketching6m
Lesson 3: Brainstorming9m
1개의 읽기 자료
Introduction to Design Assignments 1 to 310m
1개 연습문제
Ideation20m
3
완료하는 데 5시간 필요

Design Constraints and Making Choices

This module will introduce the other practical topics --- creation of early design representations like scenarios, personas, and storyboards that illuminate findings about user needs discovered through your formative research. By the end of this module, you will learn how designers move from formative research to a design solution, how the “Questions, Options, Criteria” framework can help us make design decisions, and gain hands-on experience in creating personas, scenarios, and storyboards....
4 videos (Total 49 min), 3 quizzes
4개의 동영상
Lesson 2: Scenarios13m
Lesson 3: Storyboards8m
Lesson 4: Design Rationale13m
1개 연습문제
Design Constraints and Making Choices20m
4
완료하는 데 3시간 필요

Building Blocks of User Interaction

In this module, we will start with understanding the conceptual underpinnings of user interactions by introducing the basic building blocks of user interaction. In addition to lectures, quizzes and discussions, this module involves actual design work: planning out the kinds of information the system you are designing will need to take in, and the kinds of feedback it will need to provide to users. By the end of this module, you will be able to define the elements of user interaction and types of data input. You will also be able to design effective inputs and outputs to enable users to complete tasks successfully as well as conceptualize design problems by using the building blocks of user interaction....
4 videos (Total 42 min), 1 reading, 2 quizzes
4개의 동영상
Lesson 2: Elements of User Interaction: Data Input14m
Lesson 3: Elements of User Interaction: Output, State, and Mode13m
Lesson 4: Introduction to Prototyping8m
1개의 읽기 자료
Introduction to Design Assignments 4 to 610m
1개 연습문제
Quiz: Building Blocks of User Interaction20m
5
완료하는 데 3시간 필요

Low to Hi-Fidelity Prototyping

Module 5 will provide an overview of different forms of prototyping. Your design work for this module will be wireframing the main screens of your application. By the end of this module, you will be able to identify the characteristics and applications of low-fidelity and hi-fidelity prototypes and apply the most effective prototype for answering a particular design question. Also, you will learn how to test design concepts and functionality by utilizing wireframes and create low-fidelity and hi-fidelity prototypes to assess and improve your design....
4 videos (Total 41 min), 2 quizzes
4개의 동영상
Lesson 2: Low-Fidelity Interactive Prototypes9m
Lesson 3: Testing Lo-Fi Prototypes9m
Lesson 4: Adding Realism to Prototypes12m
1개 연습문제
Quiz: Low to Hi-Fidelity Prototyping20m
6
완료하는 데 4시간 필요

Conceptual Issues in Prototyping and Design

This module introduces some of the issues that designers need to think about when prototyping, such as defaults and mental models. You will create a functional low-fidelity prototype of your design. By the end of this module, you will understand the affordances and limitations of interface formats, learn to evaluate how the default features of a design impact the user experience, identify potential consequences of usage beyond a design’s intentions, and describe the gulfs of execution and evaluation....
5 videos (Total 50 min), 2 readings, 2 quizzes
5개의 동영상
Lesson 2: Defaults10m
Lesson 3: Reflective Design15m
Lesson 4: New Directions in UX Design11m
Course Wrap-Up2m
2개의 읽기 자료
Closing Message10m
Attributions Page10m
1개 연습문제
Quiz: Conceptual Issues in Prototyping and Design20m

강사

Avatar

Predrag Klasnja

Assistant Professor
School of Information

미시건 대학교 정보

The mission of the University of Michigan is to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values, and in developing leaders and citizens who will challenge the present and enrich the future....

사용자 경험 연구 및 설계 전문 분야 정보

Integrate UX Research and UX Design to create great products through understanding user needs, rapidly generating prototypes, and evaluating design concepts. Learners will gain hands-on experience with taking a product from initial concept, through user research, ideation and refinement, formal analysis, prototyping, and user testing, applying perspectives and methods to ensure a great user experience at every step....
사용자 경험 연구 및 설계

자주 묻는 질문

  • 강좌에 등록하면 바로 모든 비디오, 테스트 및 프로그래밍 과제(해당하는 경우)에 접근할 수 있습니다. 상호 첨삭 과제는 이 세션이 시작된 경우에만 제출하고 검토할 수 있습니다. 강좌를 구매하지 않고 살펴보기만 하면 특정 과제에 접근하지 못할 수 있습니다.

  • 강좌를 등록하면 전문 분야의 모든 강좌에 접근할 수 있고 강좌를 완료하면 수료증을 취득할 수 있습니다. 전자 수료증이 성취도 페이지에 추가되며 해당 페이지에서 수료증을 인쇄하거나 LinkedIn 프로필에 수료증을 추가할 수 있습니다. 강좌 내용만 읽고 살펴보려면 해당 강좌를 무료로 청강할 수 있습니다.

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