In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.
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UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory.
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HUMAN-CENTERED DESIGN: AN INTRODUCTION의 최상위 리뷰
I just loved this lesson! Lots of things to explore. A lot of hands-on experience. I am very pleased with the amount of theory and study that I have. I wish to thank UC San Diego & Scott Klemmer
This course opened my eyes to the foundational basis of design as a problem solving tool primarily. Can't wait to apply all I have learned and make world class designs that make the world better!
This course sustained my interest throughout the videos with lots of practical information and good pacing. I found the assignments to be challenging and fun to do. Really enjoying this course.
I really recommend this course. Even for who is already working as a professional designer. I have 16+ years of experience and still got a lot of good insights on how to improve my workflow.
상호 작용 설계 특화 과정 정보
You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design.
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